Mar 8, 2009 0
Feb 28, 2009 0
Grasshopper | yoon_bahng
yoon_bahng_f from Digital Futures Group on Vimeo.
Folded tetrahedron structure based on LeRicolais’ model…
Feb 25, 2009 0
Grasshopper | luong [should have saved my work]
Saving your work often is essential when working with grasshopper. To illustrate this point, I decided to create a really awesome associative model, take a screenshot of it, and then fail to save it before closing Rhino. That’s how brilliant I am.
Below is proof that I did indeed have a more complete model, and below that is a link to the .ghx file in the state it was in 1hr before the screenshot below.
090225_luong_b from Digital Futures Group on Vimeo.
Feb 24, 2009 0
Ksteinfe’s Grasshopper/Lalaj-Rudi
Feb 24, 2009 0
Grasshopper | lalaj_rudi
Check out Lalaj & Rudi’s (carvalho) tiling pattern implemented in Grasshopper. Things got a bit sticky, and we ended up with a big fat script node to do the bulk of the work, but the results are pretty good for an early-semester swipe at a corrugation.
Notice that sweet, sweet sectional variation.
Links below to source files.
Feb 20, 2009 0
Grasshopper | Kyle’s First Grasshopper
Attached is my first real attempt at Grasshopper, and I have to say that I’m optimistic about the possibilities of combining a scripted approach with the user interface of grasshopper. It was my intention here to try out the scripted methodology that we’re employing in the third year long span studio, and see how applicable it might be to the parametric environment of Grasshopper. I was trying to be as flexible as possible – the user can define any number of points within a bounding box (both controlled by rhino geometry, see attached 3dm) as a unit “cell”, which is then arrayed in a rectangular grid. Linear transformations may then be applied, and altered using Grasshopper’s nifty Graph Widget. It’s a pain dealing only with one-dimensional arrays of things, but a few scripted nodes does the trick.
Feb 19, 2009 0
Rhinoscript | Pipe All
An incredibly slow script to pipe all selected curves. Really. It’s slow. Real slow.















